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Old Sep 11, 2005, 07:19 AM // 07:19   #1
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Default Changing Secondaries and the New Skill System

Lately I've been wanting to change my Warrior from a Monk secondary to a Necro secondary. I at first considered simply deleting the character and starting anew, but I wanted to keep my silver-dyed Platemail armor, and apparently even if you name a new character the same name as the original, that armor will not work on your new character.

Subsequently, the only way I can change secondaries is to have this done in the Crystal Desert. Buying all the skills I otherwise would have gotten through quests would have been simple enough until the SF update, but now that my skills are capped out at 1k a piece, this is hardly feasible. Even if the skills started at their original price, the amount of money it would eventually run into (and the massive amount of skill points I would need) would be tremendous.

Is there any way around this problem, or is there anything I'm not aware of that I would find beneficial? I've never changed my secondary before, so I found it possible.
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Old Sep 11, 2005, 07:25 AM // 07:25   #2
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Not sure, but what's this about being able to change your secondary profession?

Can you actually do that? How?

And by the way, not matter what secondary profession you use you only use 3-4 of it's skills and 4-5 skills of your main prefession. So just buy the ones you know for sure you're going to need.
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Old Sep 11, 2005, 09:35 AM // 09:35   #3
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You can change your second profession in the crystal desert. There are NPC's in the areas Heroes' Audience and Seeker's Passage that allow you change it once you have completed their quest.

To the original poster:

Sadly enough there is no way around it. I also feel that 1k is quite a steep price per skill but I guess we'll have to live with that for now atleast. You dont want necro as a secondary for PvE warrior anyways. Keep monk and do some farming, that way if you decide to change to a necro you will have enough gold for the skills you will require.

If you go smite as secondary attribte line as W/Mo, you can quite easily take down hordes of mobs in a short time. Try going solo into some areas, gain enough adrenaline to throw us balthazar's aura and symbol of wrath and watch the drop like flies. In quite a few places I can make about 5p in like 30 minutes easily.

Jodie
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Old Sep 11, 2005, 09:42 AM // 09:42   #4
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My primary reason for changing over was so that I could cover all professions with three characters. Mo/R, E/Me and W/N

I currently have a N/E that I'm refusing to part with. I suppose after I UAS then I won't have to worry about using the characters.

~edit: And my reason for changingmy characters was that I got sick of looking for groups as anything besides a Nuker, a Tank or a Healer. That's all anyone wants, and I got fed up with it. So, holy trinity for me.

Last edited by Plague; Sep 11, 2005 at 09:45 AM // 09:45..
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Old Sep 11, 2005, 11:35 AM // 11:35   #5
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Quote:
Originally Posted by JodieFoster
You dont want necro as a secondary for PvE warrior anyways. Keep monk and do some farming, that way if you decide to change to a necro you will have enough gold for the skills you will require.
Necromancer is just as good a secondary as monk. Mark of Pain is wonderful is almost any situation when you're attacking an enemy who is close to another. You'll find it can do a lot more damage than Balthazar's Aura and Symbol of Wrath. Blood is Power I find to be extremely useful, and it will actually make monks like you instead of loathe. If you've got a warrior heavy group, bring in Order of Pain and Frenzy/Flurry. Combined with Cyclone Axe or Hundred Blades you can dish out some impressive damage. Plus there are lots of areas where simply being a warrior primary is enough to farm.

You may want to also note that if you do switch your secondary, you'll have to do another quest to switch back. In your case, it will naturally be Monk's Path. And just so you know, that quest can be beyond annoying.
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Old Sep 11, 2005, 05:33 PM // 17:33   #6
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No you do not have to do another quest to switch back. After switching if you want to switch back just go to the guy that you switched from and he will give you back your origina secondary. No need for quest.
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Old Sep 11, 2005, 05:44 PM // 17:44   #7
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How do W/M manage to have enough energy to use Monk spells (or any other spells come to that)? 2-3 spells and you're out of juice, and at only 2 pips regen it takes an age to make back enough to cast more spells, especially energy hogs like Balthazars.
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Old Sep 11, 2005, 07:08 PM // 19:08   #8
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Quote:
Originally Posted by Shifty Geezer
How do W/M manage to have enough energy to use Monk spells (or any other spells come to that)? 2-3 spells and you're out of juice, and at only 2 pips regen it takes an age to make back enough to cast more spells, especially energy hogs like Balthazars.
Bonetti's Defense, for one thing.
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Old Sep 11, 2005, 09:54 PM // 21:54   #9
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I thought quests with skill rewards activated when you change secondaries so that you can simply go do them and get your new skills.

Is that not true? I've never tried changing..
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Old Sep 11, 2005, 10:01 PM // 22:01   #10
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Quote:
Originally Posted by Bingley Joe
I thought quests with skill rewards activated when you change secondaries so that you can simply go do them and get your new skills.

Is that not true? I've never tried changing..
Yes, when you swap secondaries you will get access to some new quest's that were specifically for that profession only. You should note that the number of these quest's is fairly limited and the number of skills you get from them is fairly limited, which means you'll still end up needing to use Skill Points and Skill Trainers for the majority of skills for your new secondary.
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Old Sep 11, 2005, 10:08 PM // 22:08   #11
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Quote:
Originally Posted by kamatsu
Yes, when you swap secondaries you will get access to some new quest's that were specifically for that profession only. You should note that the number of these quest's is fairly limited and the number of skills you get from them is fairly limited, which means you'll still end up needing to use Skill Points and Skill Trainers for the majority of skills for your new secondary.

Hmm.. well I guess that's something, but it seems kinda pointless not to simply turn them all back on (minus pre-searing, of course).

Guess they really wanted to get a bunch of gold out of the system ASAP
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Old Sep 12, 2005, 01:55 AM // 01:55   #12
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Actually, it makes perfect sense why they don't reactivate all the quests when you change your secondary. Think of it like this, the quest giver is your mom, the quest is to clean your room, the reward is ice-cream, the profession change is you putting on a new shirt.

Mom: go clean your room and i'll give you ice-cream
You: ok Mom, room is clean, can I have my ice-cream now
You: *eats ice-cream*
You: puts on a new shirt
You: Mom, if I go clean my room again, can I have more ice-cream.

sorry, nope
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Old Sep 12, 2005, 02:32 AM // 02:32   #13
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yes, but it still works.. npc's are easily conned into thinking your room is in need of cleaning up again

But.. are you willing to take your lvl20 char into Old Ascalon and deal with lvl3-7 creatures for a few skills?
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Old Sep 12, 2005, 03:40 AM // 03:40   #14
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Hey Plague, the only think I can recommend is have a spare 5k and only buy the skills you plan to use in your skills bar. When there was cheaper skills people would buy up massive amount of skills and not really read them or take notice of what they could do in combination with their current skills, then you hit a slump between Yak???s and the desert and things can get a little boring.

It's one of those fixes that works for some and not for others. :/
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Old Sep 12, 2005, 09:07 AM // 09:07   #15
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Quote:
Originally Posted by lg5000
But.. are you willing to take your lvl20 char into Old Ascalon and deal with lvl3-7 creatures for a few skills?
It'd be quick and easy to get those skills though!
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Old Sep 12, 2005, 09:13 AM // 09:13   #16
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if you were trying to unlock those skills before the update you would be paying like 3k per skill at the end. i know some people unlocking all skills with one char. they had to pay more than 10k per skill. a 1k cap is a godsend.
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Old Sep 12, 2005, 12:30 PM // 12:30   #17
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go back to ascalon and do all the class specific quests, what i did. there are a fair few lying round.
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Old Sep 12, 2005, 02:18 PM // 14:18   #18
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Quote:
Originally Posted by Charcoal Ann
if you were trying to unlock those skills before the update you would be paying like 3k per skill at the end. i know some people unlocking all skills with one char. they had to pay more than 10k per skill. a 1k cap is a godsend.
Agreed. Once I saw that they were going to increase their price for skills, I went out and started buying all that I could across my three characters. I only got to about 350g per skill before I ran out of skill points...so the increase is hurting a bit.
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Old Sep 12, 2005, 05:00 PM // 17:00   #19
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There is also one more thing to think about. In the old system buying skills from the trainers made the price go up albeit slowly, the new one just raises faster. I switched secondary classes, and with the few skill quests actually remaining, you will end up at 1k per skill in no time, that is if you must have all of any given profession's skills (like me). Otherwise just bite the bullet, do your homework, and buy just the ones you will need
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Old Sep 12, 2005, 05:32 PM // 17:32   #20
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Quote:
Originally Posted by shady_knife
go back to ascalon and do all the class specific quests, what i did. there are a fair few lying round.
You don't mean Pre-Searing do you? Because when I switch secondaries I can only find about 2-4 quests to do in the entire game
This really blows if you don't want to go through the entire game again
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